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- To the site administrator: This file and GraphicsWorkshop.tar should
- replace the previos version, GraphicsWorkshop.tar.Z. PS. sorry about
- the number of copies, but after the number of install complaints, I
- felt this version warranted a new copy. It should also go into the
- 2.0 sources directory.
-
- This program is a set of generic tools for loading and saveing bitmaps in
- various forms. It has a simple program for demonstrating the features of the
- object. Currently, the objects are under going Beta testing and should be final
- sometime in mid spring. At this time, the protocol spoken is not stabalized,
- so if you wish to program with the objects at this time, expect that some-
- things could change between now and final release, however, things will
- likely remain the same.
-
- The bitmaps support are the following:
-
- Type Long Name Reading Writing Multiple
- --------- ------------------------------------- ------- ------- --------
- gif(1)(2) Graphics Interchange Format Y Y N
- jpg Joint Photographic Extention Group Y N N
- pbm Portable Bitmap Y Y N
- pgm Portable Graymap Y Y N
- ppm Portable Pixmap Y Y N
- tiff Tagging Image File Format Y Y Y
- xbm X11 Bitmap Y Y N
-
- (1) Gif does not handle gif89a files, and may not work with some custom
- header extensions.
- (2) Be careful when saving to gif, since it requires color quantitization, you
- may experience color banding. Saving works best on images with losts of
- colors.
-
- Installing:
-
- Installing is easier than ever. Take the following steps:
-
- o untar the package, tar -xvf GraphicsWorkshop.tar
- o Double click on the appropiate package.
- o GraphicsWorkshop.pkg is the main executable
- o Converters.pkg are the converters
- o GRSource is all the source.
- o Have fun and report bugs to alex@data.ACS.CalPoly.EDU.
-
- Note: you need the first two to run the program, you can delete
- the last if you're not interesting in programming converters
- or playing with the source.
- PS: To previous users, the install script is still there, and you
- can still use it, but the above method should be easier.
-
- If things don't work, and you have the developement enviroment, try building
- everything in debug mode, so you can send me a snap shot of the console
- window. This will help me find the problem quickly and easily. If you can't
- compile, just try and send me the best description you can of the problem.
- Also, if the problem involves a particular bitmap, please NeXTmail be that
- bitmap along with the problem description. (Don't worry about picture
- content, I'm not easily offended.) Anyways, I can be reached at the address
- below.
-
- Alex Raftis
- alex@data.ACS.CalPoly.EDU
-
-